An ActorFrame containing AutoActors based on the number of grades available that are assigned by the theme (PlayerStageStats::NumGradeTiersUsed).
Def.GradeDisplay{
}
The grades that will be shown depends on the amount of Grades declared by the theme's metrics. By default, the game generates 7 grades.
This actor inherits the attributes from ActorFrame.
Load(string sMetricsGroup)
Load the graphics from a defined "metrics" group. It will seek for grade images with the following format:
[sMetricsGroup] Grade
Internally it is called metrics, but this actor doesn't use any kind of graphics directly, other than the amount of grades defined by
PlayerStageStats::NumGradeTiersUsed.
SetGrade(Grade newGrade)
Set the grade to display. Requires Load to have been called before, otherwise it will fail.