Project OutFox is a fork of StepMania 5.1. The project began to improve the main repo and it's codebase, however due to community feedback and response the project changed direction into what it is today; A working museum of scrolling rhythm games playable within a single client.
The team provides a free-to-play cross-platform engine supporting and supported by the many new communities and areas that OutFox now supports. It continues the legacy of the early pre 3.0 StepMania developers: to enable everyone to enjoy the rhythm no matter what game they play, or what they play it on.
The original aims (kept here for history) were as follows, most of these have now been met:
As Project OutFox is a continuation of the 5.0.12 and 5.1 codebase (not “5.2”), it remains compatible with almost all existing songs, themes, and noteskins that are supported on these versions (if you do encounter odd behaviour or other issues with older content, please report it to us as a bug). Project OutFox is unrelated to 5.1 -3 (sometimes written as 5.1-3), which was a prior build of 5.2 before it was renamed.
Development | Design | Community | Serenity |
---|---|---|---|
Squirrel | Jose Varela | Moru Zerinho6 | Daniel Rotwind |
Jousway | Lirodon | Moneko | shockdude |
Cube | dj505 | Hanubeki | Melone |
MrThatKid | Gabrimax98 | Colin | |
Jose Varela |
The development members are the ones that make OutFox possible. They're the people working on the game engine.
The design members are the ones who work on assets, themes and frontend.
The community members assists by creating, maintaining and expanding community projects and organizations, such as:
The Serenity Team is a subset of Community team, created to help work on the creation and organization of OutFox Community Pack.