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Game Mode: techno

About

History:

This mode was added in the 3.0.2, with the first mode being 8 panel. Like most modes from this period, there were not many theme items or specifics in scoring or timing windows at all.

In the development of SM 4.0, this mode was broken with the rapid changes brought into the game and was then fixed again by Team SSC in Stepmania 5 Preview 4, restoring doubles and noteskin support.

Introduced:

8 Sensor (L/UL/UR/U/DL/DR/R/D):

First Seen:

  • StepMania v3.0.2 - (single8) (3 September 2003)
  • StepMania v3.0.2 - (versus8) (7 June 2004)
  • StepMania v3.0.2 - (single4) (25 July 2004)
  • StepMania v3.0.2 - (single5) (25 July 2004)
  • StepMania v3.0.2 - (versus4) (25 July 2004)
  • StepMania v3.0.2 - (versus5) (25 July 2004)
  • StepMania v3.0.2 - (double4) (25 July 2004)
  • StepMania v3.0.2 - (double5) (25 July 2004)
  • sm-ssc v1.2 - (double8) (9 January 2011)

Replaced by:

  • StepMania 3.9 CVS “random build” - (single8) (16 January 2005) Fixed to work once more

9 Sensor (L/UL/UR/U/Center/DL/DR/R/D):

First Seen:

  • Project OutFox alpha 4.9.7.2 - (single9) (March 16 2021)
  • Project OutFox alpha 4.9.7.2 - (versus9) (March 16 2021)
  • Project OutFox alpha 4.9.7.2 - (double9) (March 16 2021)

Gameplay

Play Styles

Grading / Accuracy

Scoring

Health Bar

Modding

Charting

Controls

Trivia

When this game mode was added in 2003, it actually supported all 9 buttons available on the pad, Yet no 4/5 or 9 panel mode was created.