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OutFox Alpha 4.6.0 RC3 Build

Release Date: 1st July 2020

Do not enable 8K texture support at this time, as it will give you GL_OUT_OF_MEMORY problems. Please wait until it’s mentioned in a later update.

All platforms

  • ❕✅ Bring over some mod specific fonts from oITG
  • ❕✅ Editor Fixes (Thanks VILEWORX!)
  • ❕✅ Modernise FTOC to not use double math
  • ❕✅ Fix math offset in RageSquare
  • ❕✅ Theme optimisations
  • ❕✅ Fix crash when joysticks are unplugged
  • ❕✅ Remove FTOC from the game, (Thanks shakesoda!)
  • ❕✅ Remove Symmetric Quadstrip calls
  • ❕✅ Fix dereferencing in several texture calls
  • ❕✅ Fix time based overflow
  • ❕✅ Fix not logic in RageTextureManager
  • ❕✅ Remove GL quad calls from pipeline in favour of triangles
  • ❕✅ Update legacy and GLAD pipeline with new triangle code
  • ❕✅ ArrowEffects optimisations to fix stutter showdown
  • ❕✅ Cleaned up cmake and added ARCH check file for new systems
  • ❕✅🐲 Add some legacy GL pipeline optimisations
  • ❕✅🐲 Fix polygon mode for the legacy Driver
  • ❕✅🐲 Fix blendmode crash on modfiles
  • ❕✅ Upgrade FFMPEG to 4.3

Windows

  • ❕✅ Fixed GL context creation

Linux

  • ❕✅ Remove visual acceleration to keep compatibility with Xserver

macOS

  • ❕✅ Don’t use /Desktop as a mount point
  • ❕✅ Update functions to read directories
  • ❕✅ Fix closing of sound files
  • ❕✅🐲 Kill 10.16 programming choices due to MacOSX 11
  • ❕✅🐲 Support macOS 11.0 “Big Sur”
  • ❕✅ Deprecated support for Application Support folder

ARM/ARM64 (Raspberry Pi, etc)

  • ❕✅ Add support for Rockchip/Pine64 3399, 3219 chips (arm64)
  • ❕✅ Add support for Raspberry Pi 4,3B+ (thanks shakesoda, Jousway)
  • ❕✅ Add support for armhf Raspberry Pi 2/3/3b+
  • ❕✅ Fix Bone and Models causing a crash on the Pi
  • ❕✅ Fix geometry crashing on some distros
  • ❕✅🐲 Add GL4GLES/Desktop GL friendly modifications to the legacy driver

Community content:

  • ✅ Guitar3 and Guitar5 graphics - Lirodon
  • ✅ Translations updated from Moru, SHRIMP0 and SheepyChris (Brazilian Portuguese)
  • ✅ Translations updated from MoNeko (Polish)
  • ✅ Translations updated from Hanubeki (Japanese)
  • ✅ Translations updated from Jose_Varela (Spanish)

ARM notes

  • If you are on newer AARCH64 based Linux distributions such as Arch/Manjaro, you will need to install glu and mesa-git (sudo pacman -Sy glu mesa-git)
  • If the game boots into the GLAD renderer, exit the game and edit VideoRenderers in ~/.stepmania 5.3/Save/Preferences.ini to list opengl first.
  • Follow this tutorial to get better performance on your ARM device:
  • If you are on a Raspberry Pi 3B/3B+ or 4 and want 64-bit, this image of Raspberry Pi OS has native OpenGL 2.1 drivers.
  • As per some of the issues with the in-built systems on the RPi, if you have many entries of broken pipe in your log files and ALSA errors, this is often worked around with a USB sound card or similar. We have not seen anything on Manjaro which matches this, so far it appears to be a Debian issue.
  • Don’t expect crazy performance/perfect playback! We are still learning to tweak the engine for better performance on ARM, so please be patient!