Project OutFox uses various folders to store content, such as songs, save data, themes, noteskins, etc. Content is stored in one of the three following locations;
Portable.ini
at the root of the installation directory, save data (including profiles and preference files) will be place in a subfolder of the installation directory named "Save".These content folders comprise the game's "Virtual File System" (VFS). They are, in turn, divided into various subdirectories for storing specific types of content.
Announcers are a collection of audio files that play automatically based on specific triggers, such as in-game events or navigating to specific screens.
Square images that can be used as avatars for your profile.
If supported by the current theme, you can pick a different design for in-game judgement displays from images in this folder.
Judgement fonts are divided into equally-sized sprites for each judgement. Fonts designed for specific timing modes have a modifier in their file name, such as [Advanced]
, [FAPlus]
, etc. A judgement font can also be divided into two columns to display indicators for early or late timing.
NoteSkins affect the appearance of notes. They could be arrows, bars, circles, pawprints, etc.
NoteSkins that are compatible with StepMania 5.0.12 and 5.1 are compatible with Project OutFox.
The NoteSkins folder is divided into subfolders for specific game types. A global noteskin appears in all game types.
NoteSkins
│
└───dance
│ │
│ └───metal
│ │NoteSkin.lua
│ │...
Themes determine the look, feel, and functionality of the game.
Themes compatible with StepMania 5.0.12 and 5.1 are compatible with Project OutFox.
Themes
│
└───My Theme
│ │ Metrics.ini
│ │ ...
Combinations of an image and sound played when a specific combo milestone is reached. They are inspired by the famous Mortal Kombat easter egg.
Visual effects used for background script sequences in songs.
Transition effects used for background script sequences in songs.
Actor-based animations that can be played in the background in-game. They can also be used as part of background script sequences in songs.
The cache generated by Project OutFox when loading songs. Delete this folder to force the game to reload all songs.
3D character models that can be displayed in-game.
Playlists of songs used in course modes (such as Extended).
When Project OutFox is running, it generates various log files to record diagnostic information and errors. If you are having issues with the game, the log file is a good place to begin.
Video clips that can be played in the background in-game. They can also be used as part of background script sequences in songs.
This is where data such as preferences, profiles, high scores, etc. are stored. If portable mode is enabled, the game will load the Save folder from your installation directory. It is otherwise located in your user folders.
Screenshots taken in-game are stored here.
Similar in use to RandomMovies, except that they will be excluded from the RandomMovies pool.
Songs that are used to play the game. They are stored in folders known as Groups.
Songs
│
└───My Group
│ │
│ └───My Song
│ │ mysong.ssc
│ │ mysong.ogg
│ │ mysong-bg.png
│ │ mysong-bn.png
│ │ mysong-jk.png
Via the preferences file (Save/Preferences.ini), you can specify additional folders to store content. For example, you can keep your song library in a centralized location (such as in a separate folder or on a different storage device), and share them between multiple installations of OutFox or StepMania-based games.
Both of these parameters accept multiple directory paths, comma-separated.
The AdditionalSongFolders
option allows you to specify other locations for where Project OutFox can search for songs. As with the installation directory's song folder, they are divided into groups. For example (assuming a location such as D:\AdditionalSongs
);
D:\AdditionalSongs
│
└───My Group
│ │
│ └───My Song
│ │ mysong.ssc
│ │ mysong.ogg
│ │ mysong-bg.png
│ │ mysong-bn.png
│ │ mysong-jk.png
AdditionalFolders is like the above, except they can contain any of the other content subdirectories like so;
D:\OutFoxExtra
│
└───Announcers
│
└───Appearance
│
└───etc.