- Fix up NoteField zoom and positioning math for soundwaves.
- Fix Linux Compile.
- Fix Mine Rotation.
- Fix FFMPEG memory leak.
- Fix Credits with inconsistent shakesoda.
- Add back select button menu, but also change the presentation of the options themselves to make it more prominent.
- Set Loading Window Size on Linux.
- Allow any splash size on windows.
- Ensure Frame is persistent and not lose data.
- Fix screengameplay background.lua calling the old func instead of the updated one.
- Fix splash being width locked.
- Make Eval's noteskin actors grab from the Stage ModsLevel.
- Fix making Credit's and Openings work on any Theme's screen height.
- Fix typing issue with DrawDistanceBeforeTargetsPixels.
- Fix TapNoteScore_Attack being invalid by replacing it with a valid TNS.
- Allow PLayerAI to use Pro Judgments.
- Remove delete on sharedptr in D3D.
- Fix any image file extension support for avatars.
- 🐉Update soundman earlier to stop usb cards lagging.
- Hotfix Crash fixes.
- 🐉Fix Colour Profile on D3D.
- Fix Input detection on MacOS.
- Update MacOS App Icon.
- Fix typo pointed out by shakesoda.
- Make map controllers screen BG more minimal, strip down overlay on input calibration gameplay.
- New HD Noteskins.
- Include new core mediaframeworks into CMake.
- NSIS and Installer fixes.
- Fix Lua Compile Warning.
- Allow Lua access to new Module system
- Fix Lua Module file permission issues
- Apply Lua Module system to default theme objects
- Fix Topcap Effects.
- Add Stretch and shrink holds.
- Make BitmapText Accept floats and then convert to int to prevent Lua errors.
- Tweak lifebar and judgment for shake, explain ComboIsPerRow option in theme.