The HoldJudgment is a Sprite that is shown to the notefield if you held a hold or roll succesfully.
Normally this is used only with images, which the game can accomodate, but it can be controlled as well with a separate Lua file called HoldJudgment label 1x2.lua in the Graphics folder.
The file must include
1x2in its file name, as the game will control this actor as a 2-frame sprite.
You must return some image or the game will complain!
All animations for this actor are handled by the HoldJudgment metrics group on your theme. The following are the default animations from the fallback theme.
[HoldJudgment]
# System Direction
HoldJudgmentMissedHoldCommand=
HoldJudgmentLetGoCommand=finishtweening;visible,true;shadowlength,0;diffusealpha,1;zoom,1;y,-10;linear,0.8;y,10;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
HoldJudgmentHeldCommand=finishtweening;visible,true;shadowlength,0;diffusealpha,1;zoom,1.25;linear,0.3;zoomx,1;zoomy,1;sleep,0.5;linear,0.1;zoomy,0.5;zoomx,2;diffusealpha,0
LoadFromMultiPlayer( MultiPlayer mp )MultiPlayer instead of its asigned Player or MultiPlayer.