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BitmapText

The BitmapText actor allows you to insert text into the theme, with any font that has been created and located on the Fonts folder from either your theme or _fallback.

Def.BitmapText{
	Font = "Common Normal", -- Alias of the default font
	Text = "Hello!"
}

Table of Contents

Attributes

Name Type Action
Font string The font to be utilized for this BitmapText. If it’s not available, Common Normal will be utilized instead.
File string Alternative alias to Font.
Text string The text to show to the BitmapText.
AltText string An alternative version of Text that will be used if there’s a missing glyph (or a glyph that the game doesn’t recognize or can’t render) in Text. For more information, see Ensuring string compatibility.