The BitmapText actor allows you to insert text into the theme, with any font that has been created and located on the Fonts folder from either your theme or
Font = "Common Normal", -- Alias of the default font
Text = "Hello!"
|The font to be utilized for this BitmapText. If it’s not available,
Common Normal will be utilized instead.
|Alternative alias to
|The text to show to the BitmapText.
|An alternative version of
Text that will be used if there’s a missing glyph (or a glyph that the game doesn’t recognize or can’t render) in
Text. For more information, see Ensuring string compatibility.